Category Archives: Uncategorized

Beguile (4.75/10)

Grab you cloak and wand as Sean and Brian look at this Chess mod; Beguile!

Bobi (5.0/10)

Brian, Nate, Scott and Sean play Bobi, a set collection card game by Danger Liam’s Games; where you just don’t want to loose!

Family Faces (5.9/10)

Grab you friends, your pens and your paper as Sean, Brian, Scott and Nate get creative in Family Faces by Hairline Arts!

Shadow Shift (6.9/10)

Grab your ski masks and handcuffs in this table top version of cops & robbers as Gamer’s Remorse plays Shadow Shift!

Zombie House (6.75)

Bar the doors and grab your shotgun; it’s time for another Gamers Remorse Review as Brian, Scott, Nate and Sean play Zombie House

Bad Dragon Pizza Party – by KGB Games

Aaron, Brian and Sean sit down to play “Bad Dragon Pizza Party” by KGB Games… how can you go wrong with Naughty Dragons at a Pizza Party?!

 

 

 

Movie Deal By Blanket Games (5/10)

Not long ago I had the chance to sit down and play another indie game, Movie Deal, by Blanket Games.

The Vitals 30-60 minutes 3-6 players Contains: 1 box with 3 decks composing 106 total cards and the rules on a folded piece of paper. The Game Each player takes on the role of an emerging movie star attempting to build their clout by acting in bigger and better movies than the others gathered around the table. The game composes 3 decks; Box Office, Acting and Films. Play Each player is dealt 5 acting cards; which are kept in their hand, hidden from the other players, until played Five movie cards are drawn and placed in the center of the table The player left of the dealer plays and action card from their hand onto a movie of their choice. Play then continues in...

Pirate Masters (4.125/10)

Avast, me hearties! Have ye been seeing our most recent review on the youtubes?! Grab your favorite tricorne hat and a pint… or barrel of rum and enjoy as Ben, Brian, Eric and Sean play Pirate Masters.

 

WHY THE RUBRIC? PART II

It is time; time to finish why the rubric.

In my previous post: Why The Rubric Part 1 I explained briefly why we use a rubric and I broke down the first half of my rubric; visuals, skill/luck and pacing. Now it is time to get real with the serious issues the world wants to know; Theme/Immersion, mechanics and fun.  Now let us face it many have posed the question, “shouldn’t how fun the game is be the only factor.” and as promised in part 1; that will be addressed today. Without further adieu, however, let us jump into the rubric!

Theme/Immersion If you read part I you may recall me explaining in the skill/luck spectrum it is not one vs the other it is seeking a balance; this is similar yet different. Theme...