Brian, Sean and Eric take a look at Little Red Riding Hood from Iello Games. Little Red is the fifth game in the Tales & Games series.
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Category Archives: strategy game
Keith Meyers (interview) – Iello Games – Gen Con 2015
Tides of Time – Portal Games (review)
For those of you who have been reading our Gen Con coverage one of the games Brian was very excited to pick up was Tides of Time by Portal Games; here is Sean and Brian's review; filmed immediately upon returning home... sorry for the evident fatigue... but this passion can't be contained!
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You can also see Brian interviewing Ignacy, head of Portal Games, as well!
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Iello – Gen Con Press Event!
Earlier I posted a general flyby of our time at Gen Con, one of the events we wanted to give more time to, however, was the Iello event we had the chance of attending.
Let me first explain the aesthetics and then the product.
The event was held at one of the hotels near the convention center; making it easy to find. This was my first press event of the con so I wasn't sure what was in store, but upon arrival it was clear Iello didn't pull any stops; there were tables for both sitting as well as standing, a bar, and a buffet. As a reviewer I felt as though Iello recognized and cared about the value we brought to the table. It was great...
GenCon 2015 Weekend in Review!
“The best 4 days in gaming.” a slogan that the popular board game convention Gen Con claims; and in this humble reviewer’s opinion lives up to.
Having just returned from Gen Con I decided I would take some time to fill you guys in on what Sean and I experience over these last 4 days. I will give a general review of the weekend, a highlight from each day, and some company-centric announcements we got while talking to the various publishers.
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General Overview
The Lightspeed Cup – Flying Squid Games [indie]
Rum Run (8/10) Indie
Mechanic Monday – Grid Movement
Many games utilize maps of some sort; especially war games. Games such as Risk and Axis and Allies are known for their realistic map interpretations; players moving their units across the country borders as they do combat. Other games use an alternate method of movement; grid based. This is most often seen with a map being broken down into hexes or squares.
BGG has the first dated game using grid movement as Hnefatafl (year 400); I’ve never heard of the game, but the system is used in chess and checkers so its historical existence is not in question. The system itself is quite variable as well; as seen in Chess. In Chess each player is given the same equipment and starts with the same pieces and positions as their opponent the pieces, however, hold the...
Wild Card Thursday – Mystery of the Abbey
Just about everyone is familiar with the game Clue or one of its many versions. The game has players trapped in a mansion attempting to solve the mystery of who killed their host, where the murder happened, and with what weapon. Players are equally familiar with the game Guess who; attempt to deduct which character your opponent has by asking a series of questions so as to narrow down the possibilities by way of process of elimination. What happens when these games merge? What happens when you find a monk dead at the bottom of a cliff? That is the what players must solve in Mystery of the Abbey.
Released: 1995
Designer: Bruno Faidutti and Serge Laget
Plays: 3-6
EPT: 120 minutes
Mystery of the Abbey is a deduction game much...
Wild Card Wednesday – Biblios
Dungeon crawling, city building, empire expanding; all common themes to find in board games and the board game hobby. There are a rare few games, however, that find ways to use themes that most of us would never imagine; one such game is Biblios; a game of monastic library curation.
Released: 2007
Designer: Steve Finn
Plays: 2-4
EPT: 30 minutes
Biblios sets players as abbots attempting to amass a grand library with the victor being the player who manages to claim the most victory points. Victory points are awarded at the end of the game with players scoring the various victory dependent upon the cards in their hand and the value on each of the colored die.
There are 5 die in the game as well as 5 suits; blue (pigments), green...