Not long ago I had the chance to sit down and play another indie game, Movie Deal, by Blanket Games.
The Vitals 30-60 minutes 3-6 players Contains: 1 box with 3 decks composing 106 total cards and the rules on a folded piece of paper. The Game Each player takes on the role of an emerging movie star attempting to build their clout by acting in bigger and better movies than the others gathered around the table. The game composes 3 decks; Box Office, Acting and Films. Play Each player is dealt 5 acting cards; which are kept in their hand, hidden from the other players, until played Five movie cards are drawn and placed in the center of the table The player left of the dealer plays and action card from their hand onto a movie of their choice. Play then continues in...Monthly Archives: March 2014
Pirate Masters (4.125/10)
Avast, me hearties! Have ye been seeing our most recent review on the youtubes?! Grab your favorite tricorne hat and a pint… or barrel of rum and enjoy as Ben, Brian, Eric and Sean play Pirate Masters.
WHY THE RUBRIC? PART II
It is time; time to finish why the rubric.
In my previous post: Why The Rubric Part 1 I explained briefly why we use a rubric and I broke down the first half of my rubric; visuals, skill/luck and pacing. Now it is time to get real with the serious issues the world wants to know; Theme/Immersion, mechanics and fun. Now let us face it many have posed the question, “shouldn’t how fun the game is be the only factor.” and as promised in part 1; that will be addressed today. Without further adieu, however, let us jump into the rubric!
Theme/Immersion If you read part I you may recall me explaining in the skill/luck spectrum it is not one vs the other it is seeking a balance; this is similar yet different. Theme...
Ameritrash Anonymous or: How I Learned to Stop Judging and Love the Euro
“I’m Brian; and I play Ameritrash games.” “Hi Brian.”
OK; so maybe there is no program to help gamers expand their horizons; but maybe there should be. I am by self admission an ameritrash gamer; I love games with deep theme; lots of components and most importantly no worker placement… at least that is what I thought. This last weekend my world was shaken; I was invited to a friends house to play some games, I of course accepted, would you expect anything else from me? Now I have played all make and manner of games with this guy (and those whom join us when we have our small gatherings) from summoner wars to BANG! to Eldritch Horror and thus I always arrive willing to play whatever is put before me. This time was different, however, there...Why the Rubric? Part I
First off;...
Mad Rush Rally (6.5/10)
Turbulence (8.5/10)
Brian, Eric and Sean by Turbulence; available now at The Gamecrafter https://www.thegamecrafter.com/games/turbulence
BANG! The Dice Game (7/10) a written review
Stardraft by the Silver Bull Games (4.0/10)
Pros: Simplicity, Many Players, Quick to play Cons: Rock-Paper-Scissors Mechanic, Too simple / Needs more mechanics, Player Elimination, Broken 'Pass mechanic'
Story: You are a star fighter set in some future time when everyone has a starship battle cruiser. And guess what? It's a dog fight to the bitter end! Components: 16 cards. 1 box. Oxygen with trace amounts of Nitrogen. End of list. Dust. Hopes. Dreams. Fairy Dust. Gameplay: The deck is shuffled. Each player is dealt 1 card. Players place their cards out in front of them for all to see. There are 16 different cards, but really only 2 different types...