Tag Archives: fun

Camel Up (9.1/10)

Brian, Eric, and Sean take a look at the 2014 Spiel Des Jahres winner Camel Up; will it live up to the hype or fall flat like a camel out of the gate?!

Wild Card Thursday – Fireball Island

Wild Card Thursday! Some men just want to watch the world burn; others just want to blog about whatever game they feel like. I am part of the latter group. Thursdays are a wild card I may take a look at a designer, a game, a mechanic, a convention, news in the industry, or some other crazy curveball. Today we look at the vintage cult classic Fireball Island. The vitals Released 1986 Designer: Chuck Kennedy & Bruce Lund Plays: 2-4 EPT: 45 minutes I was unfamiliar with the game until Sean had mentioned it could be a fun classic game for us to play and review at which point I started my research. The game at first glance appeared as a simple children's roll and move game and soon revealed itself to be so much more! (I have embedded our...

Worker Wednesday – Caverna

It’s Wednesday; what does that mean? It means it is time for the first Worker Wednesday of 2015! The day of the week I look at worker placement games. These reviews will go much like every other review with a minor exception; they will all feature games that heavily rely on worker placement. For those who have known me for a while this would come as a shock; I was at one point in my life not a big fan of worker placement games; I would make the argument that they were all the same with minute differences that didn't add enough to the game to differentiate themselves from others, essentially saying, “If you've played one worker placement, you've played every worker placement.” Fortunately my life has changed and I have found a...

Follow Up Tuesday – Bohnanza

It is time for Follow Up Tuesday! What is Follow Up Tuesday you ask? Well on Mondays we look at various mechanics then on the day after we follow it up with a game that I think uses that mechanic very well or has revolutionised the mechanic in some way. Yesterday we looked at the mechanic of Hand Management; today we are going to look at a game that I think uses this mechanic in a genious manner arguably changing the way I viewed the mechanic entirely, so lets take a look at Bohnanza. The vitals Released 1997 Designer: Uwe Rosenberg Plays: 2-7 EPT: 45 minutes While Bohnanza was released in 1997 I was not introduced to the game until much later; mid 2000s in fact. I had heard of the game and knew it relied heavily...

Magic 2015 – Garruk’s Revenge

For a while now the board game and video game world has been experiencing some cross over; especially in the form of some fantastic app versions of our favorite tabletop games. Today I will take a break from my norm to discuss one such digital interpretation of an analog game; Magic 2015; Garruk’s Revenge. This is the expansion to the most recent set in the Duels of the Planeswalkers series. Garruk's Revenge Having played the last few incarnations of Duels of the Planeswalkers I was more than slightly intrigued by the prospect of a new addition to the DotP family, and I was excited that we would get to play with more cards and thus build more decks. It was thus without delay that I delve into the game upon its release last...

DUNGEONS & DRAGONS: Gale Force 9: Character Token Set

The long awaited Part IV in the ongoing series looking into Dungeons and Dragons is upon us; and today we will look at some peripherals! Like many role playing games a vast amount of game play is happening within the world of our imagination; but at times that can be aided with external components, be that in the form of maps, handouts, minis, or character sheets. At any given time there is a great amount of things that need to be tracked, and while a majority of this work can be done with the character sheets I have found that with players all situated around the table; space is often at a premium. Many manufacturers have stepped up to help solve this issue! Today we will look at one of these peripherals made by...

Ogre Chef (7/10)

Grab you bugs and rocks its time to get cooking! Check out Sean, Eric, and Brian’s review of Ogre Chef by Malevolent Donut’s Games.