Monthly Archives: January 2015

Follow Up Tuesday – Bohnanza

It is time for Follow Up Tuesday! What is Follow Up Tuesday you ask? Well on Mondays we look at various mechanics then on the day after we follow it up with a game that I think uses that mechanic very well or has revolutionised the mechanic in some way. Yesterday we looked at the mechanic of Hand Management; today we are going to look at a game that I think uses this mechanic in a genious manner arguably changing the way I viewed the mechanic entirely, so lets take a look at Bohnanza. The vitals Released 1997 Designer: Uwe Rosenberg Plays: 2-7 EPT: 45 minutes While Bohnanza was released in 1997 I was not introduced to the game until much later; mid 2000s in fact. I had heard of the game and knew it relied heavily...

Mechanic Mondays – Hand Management

Welcome to Mechanic Mondays! Since this is the first in the series let me introduce what MM has in store. Each monday I will look at various game mechanics; BoardGameGeek has 51 mechanics listed so we should be good for the whole year! (ok almost the whole year). Each week I will explain how the mechanic plays out, a few games that utilize the mechanic and how well the mechanic interacts with other mechanics. Hand management. An interesting mechanic and one I would argue plays very well with others. It is very modular and can and has been used in some very interesting ways. Traditionalist would argue hand management is a mechanic in which players have a hand of cards and must carefully select which cards are played and when. Such games would...

Favorite Fridays – Scotland Yard

Welcome to Part 2 in my 261 part journey through gaming! Since this is the first Friday of 2015 Let me explain how Favorite Fridays work. I have played a lot of games, and it is always hard to pick favorites but there are some games that stick out in our memories better than others; they may not be the best games, but for some reason they hold a special place in our hearts. These are the games I will be covering on Fridays. I will begin each review by giving the game’s vitals (designer, release date, accolades, etc) followed by explaining how I was introduced to the game, detailing how the game plays, my initial perceptions of the game and how I see the game now, before finally detailing the games current...

2015 – A year in 261 parts

Welcome to 2015. 2014 was a great year for us at Gamer’s Remorse (click here for a review of 2014), but 2014 is over and 2015 has just begun! With a new year come new games, new experiences, new IPs, and many more things to be excited about. As I was reflecting on 2014 and thinking of ways I could improve on the experience to make 2015 all it could be I had a few grand ideas cross my mind but it was not until Sean made a proposition that I found my goal; my resolution if you will. Let us go back in time to a chat between Sean and I… September 30, 2014 Sean: “I have a challenge for you next year… every day a game review” Brian: “365 reviews.... that would take a...